
Disco Elysium
Imaginary Worlds
The Last Chance: Harry's Addiction
We wanted this game to feel as much as a game can like real life. We wanted to deal honestly with what is tempting about substances. A lot of us at the studio have our own kind of complicated history with substances or mental illness or whatever else. I'm someone who's dealt with depression for most of my life and one of the aspects of Harry that really speaks to me in some ways, there's not really an obvious antagonist in the story except for limbic system in your ancient reptilian brain.
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