4min chapter

The AIAS Game Maker's Notebook cover image

Creating Diverse Characters in Video Games with Jaclyn Seto and Christal Rose Hazelton

The AIAS Game Maker's Notebook

CHAPTER

Navigating Cultural Representation in Video Game Character Development

This chapter explores the challenges and responsibilities of representing diverse characters in video games. It stresses the need for extensive research and external consultation while acknowledging the difficulties of achieving universal approval in artistic representation.

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