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The Importance of Low Fidelity in Design
I think what we really appreciated about being able to write a book is having the space to elaborate on some of this stuff. It's very hard to distill this into a little sound bite or a tagline and explain the difference between wireframes and prototypes. We have a quote from the book on Pixar about coming up with all kinds of different ideas before you settle on the last one. And that's why it's a wireframing is not just the latest tool that is around for 10 years and then people move on. The idea of low fidelity and sketching and exploration is something that's been around forever.