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#467 – Tim Sweeney: Fortnite, Unreal Engine, and the Future of Gaming

Lex Fridman Podcast

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Illuminating Game Design: The Art and Science of Graphics

This chapter explores the complex interplay between light calculation and rendering in game development, emphasizing the collaboration between programmers and artists. It discusses the evolution of graphical capabilities, particularly in Unreal Engine, and highlights groundbreaking advancements like Nanite and Lumen that enhance visual realism. Additionally, the chapter delves into the challenges of achieving high-quality graphics while maintaining computational efficiency, offering insights into the technical processes behind immersive gaming experiences.

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