
Gubsheep: Dark Forest, and building crypto-native games.
Into the Bytecode
Scale Ability on Dark Fourse
Do you see any fundamental bottle necks, or any building blocks that are needed, that aren't actually like, solved, that that are standing in the way? Or is it just a matter of doing the thing? I mean, a big question, almost like an elephant in the room for all this stuff, is the question of scale ability. Um, right now i know that like, moves on dark forest can take upwards of, like, a million gas because there's a lot of, you know, like zk proof verification is very expensive on chains still. But even beyond that, dark fourse is just like a complex game. Do you em like we were talking about how this
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