Indie Game Lunch Hour cover image

Letting Data Guide—Without Killing the Soul of Your Game

Indie Game Lunch Hour

00:00

Use A/B Testing and Make Onboarding Easier

He recommends A/B tests, creative fixes, and often simplifying balance or onboarding to reduce churn during early play.

Play episode from 08:28
Transcript

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app