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Three Moves Ahead 540: A Send Off to Civilization 6

Three Moves Ahead

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Assassin's Creed II Review

There's always explorations, always a big part of these games. So you start exploring hat would be worthless torrain to almost every other faction, but for canada and russia, finding that worthless torrain is like a gold mine. There was a real, i think, impressive bits of design for the factions that want kinds of terrain. Like the dutch are fascinating. They don't care about a lot of the things other civilizations care about. They just care about rivers. And you're wasting your time if you're not founding a city on a river. Whereas the ah the the alians want to always be putting their cities on a coast. If they're building an inland

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