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What's New in Rust 1.65, 1.66, and 1.67

Rustacean Station

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The Idea of Early Returns in Structured Programming

In a normal if expression you'll say hey like you know in this function I want to return early if something happens, right? And so you might see an explicit if statement expression. Or if if we go through then return with an error or whatever value you want to say it, right? The reason you do early returns there is because the alternative is  this idea of having this like big cascade of ifs. You're also not even bothering to write out the you know if foo equals error Return you're just like making it up on a packly and so the here's the idea this if let form Let's you do things in the happy path but only if you have a

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