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346: ‘Like Neo Dodging Bullets’, With Zach Gage

The Talk Show With John Gruber

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Game Review - How Does the Game Make Money?

We really wanted to focus on the daily and give you time to recuperate, especially because some of the weakend puzzles are longer. And we wanted it to still be exciting to open it up and get to that. I think also part of it was, like my game design processis, i work on the game and then i just play it for hundreds of hours until i'm sure that i'm bored of it,. Then i think, what else could i do? That was when i came up with the twist mode.

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