
Raph Koster: Playable Worlds and the Metaverse - Interview
Naavik Gaming Podcast
00:00
What's the Social Impact of Uniforms?
In Sons agan, way back in ultima on line, it was a big deal that we allowed you to change the clothes on your character. That's an example of a social impact that comes immediately from enabling that small amount of serve driven stuff. It locks all kinds of social structures and commerce structures that didn't exist before. So multiply that out to, what does that mean if environments are malleable? What does that mean once you have a creator economy without this tecon for some of these things? You can see where that kind of thing goes... i guess i was sort of surprised to hear you say that some of the, like, many of the biggest differences will be
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