
40: The Physics of Uncertainly with Andrea Roberts (Roundguard)
Eggplant: The Secret Lives of Games
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How to Play Round Guard
Farbs: I love that feeling of like okay now you get to see how did your bounce turn out and if it didn't turn out so well or maybe it set you up really great. He says the procedural generation system in Void Bastards was inspired by his two children who are a little chaos machine. Farbs also talks about using physics as a system of uncertainty for roguelike games, which he calls "a gardening metaphor for procedural generation" The full interview will be available on September 25th at 10pm GMT (9am ET) with an estimated release date of October 1st.
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