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Sequence-Oriented Programming

CppCast

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How to Solve a Log Free Data Structure Problem Without Putting a Big Mutex Around It

Multi-threading just takes all of these problems we have in the single thread case and makes it 10 times more difficult. It's like two sides of the same coin, right? Either you have one thread, but then you do things in a weird order and you might mess things up or you just have stuff happening at the same time. And then how do you get rid of race conditions? I need to think about that a bit more. That is so cool. Thank you very much.

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