The Business of Fun cover image

Leading Efficient User Acquisition and Growth Strategies in Mobile Gaming Industry with Mariusz Gąsiewski of Google

The Business of Fun

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Building a Game - It's a Different Rodio Than Building the Publishing Technology

Building a good game is different than building the publishing technology that you need to compete with the large i don't now. It's extremely complex like to build that side of the business, and it needs to be done early on. But luckily, folks have a lot of options. They can start with, as you mentiond fire base, there thesea entry point, exist basically across the stack of the publishing technology. And ins some point, of course, publishing, like finding a publishing partner, is an option. So there's a lot ofoptions but it's so crucial to make that decision.

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