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How to Teach Geometry Nodes
I want to accelerate people's learnings and understanding as soon as you come into teaching them workflows. I think especially now we have simulation loops And we're gonna be getting this repeat zone, which is a serial loop. take vertices and then fill it with a face That's wild no damn what you'd have to do isyou'd have to make other geometry and then you transfer the positions to the points that you've made. It gets really messy really fast and often fails so if you're building geometry nodes generators where you're like Oh, I'm gonna build something which makes you me 500 rocks But only actually 300 of your rocks have worked That's kind of an issue.