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Is This a Platformer Game?
"I call it maybe frictionless in no sense that you're supposed to move forward and see more of it," he says. "Secret areas are kind of perfunctory because despite what I said about the fact that they don't have cramp coins or crap like that all you're getting is more and more lives eventually you've got 99 lives." The game's difficulty level can be a little bit frustrating, but not as much as some other platformers on the market at the time such as Mega Man 2 which was made in the UK.