Game designed drafts basically exactly right. You can usually make the jumps that it feels like you should be able to make, which is very nice. I never play malay classes in a, in a bathestic game because i don't think that first person malay combat feels very good. But because of how sort of, i don't know how much you rely on your weapons in this game, it's also meteor than you would see in sky room.
This week we're discussing Dying Light 2, a game that poses a novel question: What if dead people turned into monsters and you had to hit them with pipes and stuff? Also, we calculate the precise amount of time games are allowed to not be fun before they get fun.
Also discussed: OlliOlli World, Finding Drago, Vampire Survivors, Everyday Shooter
Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!