
Chris Dixon
Tetragrammaton with Rick Rubin
Transformative Revenue Models in Gaming
This chapter examines how the video game industry has adapted its business strategies in the digital age, particularly through the lens of in-game economies and attention monetization. It contrasts these developments with the music industry and explores the implications of blockchain technology in creating virtual economies. The discussion highlights the importance of community engagement, governance, and the potential of decentralized systems in shaping the future of digital interactions.
00:00
Transcript
Play full episode
Remember Everything You Learn from Podcasts
Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.