
#4: Storytelling & Crusader Kings 2. With Paradox.
The Game Design Round Table
00:00
Nostalgia and Strategy in Gaming
This chapter explores the hosts' experiences with classic and modern video games, including strategic titles like XCOM and Warlock: Master of the Arcane. They discuss both nostalgic elements and frustrations within gameplay mechanics, especially in MMORPGs like Star Wars, focusing on design, immersion, and storytelling challenges. The conversation emphasizes balancing strategic and tactical gameplay while navigating personal gaming preferences amid the demands of daily life.
Transcript
Play full episode