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Ludology 292 - State of the Art

Ludology

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What Are Some Mistakes Artists Can Avoid When Creating Board Games?

A lot of board games come out that just look like every other board game and they also looklike every other video game in that theme or genre. If we have the chance to make this a board game where it's about aesthetic, it's about touching things and moving things and interacting with people, then do something bold and different. I think you could do that with like pirate themes and stuff like that too. It's why games like like a hoy that that leader games put out that it's a pirate game, but God, it's a look cool. And it's unique and really like it's a couple twists and then of course you're leaning heavily on Kyle Farron's

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