
two & a half gamers session #10 - How to save millions with marketability tests? Fake ads going nowhere rant!
two & a half gamers
00:00
I Don't See a Problem, I'm Just Like Art
Vale: I wouldn't put art into good art usually tested by data. It's moreofa if you know the current pain points of the shanner and you can improve upon them. Teave slapped the ip on the top of egglocationa game, and that that's going of workit didn't work it out. You couldel if if they had a small company, then, a, you would think twice about making this type of game. But in big corporations, you know, they always try to say, we do all these home works before and in market research and everything.
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