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Thematically and Musically, I Don't Like That
The game's incentivizing you kind of, like, just grow as many pacific plants as you can in d to get get out with your elephant fruit. And i feel ic thematically, that doesn't really match the themes around diversity in the game. But then also even musically, that's not how i use the game as a musical toy. I have a very strong answer for how we would have made this a game about the gardens, rather than a game about the story. That has all the decisions we made to make it be led by the story. If i'd given the answer Am is about the gardens, i would a i would have let the story take back control