2min chapter

The Changelog: Software Development, Open Source cover image

Wisdom from 50+ years in software (Interview)

The Changelog: Software Development, Open Source

CHAPTER

The Constraints of a Game Engine

The game mechanics are, i think, where the genius is in wardle. And as you had said, brian, with the right tooling at the time of creation. So it's kind of like constraints plus experience, plus tooling that really enable this creation to be so condensedyes. Youre your own experts, an environment or interstructure or whatever, that supports what it is you want to do. Iean look at napster. Napster is, at this point over 25 years old, but very, very neat idea,. not too hard to get off the ground given that you've got the inter net and tools like visual basic for building windows inter faces

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