
#276 Round Table on Market Considerations for Game Themes
The Game Design Round Table
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Is There a Web Three Point O Issue?
Dirk ne meyer: It seems that when you expose those types of controls to players, there very few, sub five % of players that actually are interested in doing it and even like, even doing it once. katherine himes: I do have friends at ave work on games that have tried for their own sort of, they're probably saying things that they shouldn't have. i don't know how to measure the value outside of sort of a web three point o scenario.
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