The geometry of a tree exactly describes what happens when you play a game with specified rules. Even though games like checkers, or m which is a sort of like very small skel game, or tick tak to, or connect for or ia forgott, those are all obviously games with different rules but they have the same kind of rules. And that's why, if you know, for instance, a modern a machine learning engine, a essentially doesn't care which game it's learning. It's not built to learn go. It's built to learn how to play well a game with any set of rules of a certain kind.
In this episode, we sit down with Jordan Ellenberg, the John D. MacArthur Professor of Mathematics at the University of Wisconsin-Madison.
His writing has appeared in Slate, the Wall Street Journal, the New York Times, the Washington Post, and the Boston Globe, and he is the New York Times bestselling author of How Not to Be Wrong – but in this episode we will discuss his new book, Shape: The hidden geometry of information, biology, strategy, democracy and everything else.
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