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The Unreliable Player Counts Debate
A lively and humorous discussion unfolds among the speakers as they express frustration and disbelief at the inaccuracies in player count data for games like Call of Duty on PlayStation and Xbox systems. The chapter delves into anecdotes and experiences with matchmaking issues, highlighting trust issues in player count sources and predictions concerning cloud users on Xbox. The conversation also touches on Twitter interactions, gaming executives' habits, potential departures, AI advancements, and the future impact of AI in game development.