
DF Direct Weekly #229: Xbox Ally X Hands-On, Sweeney Defends UE5, id Software Doom TDA Deep Dive!
Digital Foundry Direct Weekly
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Advancements in Real-Time Rendering
This chapter explores the latest breakthroughs in lighting technology and rendering techniques showcased at Siggraph, focusing on the Mega Lights demo from Epic Games. It discusses the transition to ray tracing for enhanced performance and realistic visuals on the PlayStation 5, while addressing the engineering challenges developers face. The conversation also highlights the evolution of graphics technology and its implications for game development, particularly in optimizing rendering for various hardware specifications.
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