Game Dev Advice: The Game Developer's Podcast cover image

Starting Your Own Studio, BioShock Infinite, Anti-Crunch Culture, Learning Patience, Rendering and Graphics, ChatGPT, and Shifting Business Models with Steve Anichini of Disbelief

Game Dev Advice: The Game Developer's Podcast

CHAPTER

You Don't Know Jack

In high school, he was making games on an Amiga. He got a job at jelly vision and worked there for seven years before getting laid off. After that, he moved to rational games where he helped make Bioshock Infinite. "It's the game industry. Feaster famine"

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