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Tuomas Iisalo on Playbook Design, Building Advantages, and the Value of Reading {Telekom Bonn}

Slappin' Glass Podcast

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The Key to Development Is Struggle

We try to put the players into those situations and get them more comfortable, but also to find their sweet spot of where that is for some guys they need the defender to be further away. And then we start working on those situations again by increasing the complexity as we see the players progress. The player doesn't exist in a vacuum. There's no two man game where three other players are watching but everybody has a job there just different roles and responsibilities. So this is how we structure our whole offense through these simple rules can be called heuristics or rules of thumb,. That it's not something that's you know that we try to impress the players but we try to make it into something

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