I feel like the gaming audience is more ready to go after the reviewer in those situations than a lot of other audiences. I don't know it's such a saturated space. It's also the bands are vicious. Just to put that out there and I've been one of them. The Cuphead one was like pretty bad. Watching the persons play through where they spend whatever it is like 25 minutes trying to get through the tutorial that should take people intense but watching reviewers rate difficult games really poorly because they couldn't accomplish it is not fun. Yeah. So like what can we do differently in that space? There's a bunch of people that do really long form like video essay type content on

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