
129. Games Industry Networking & Rocksteady's Suicide Squad
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The Evolution of the Rocksteady Game
I don't think morality comes into a decision around genre and monetization it ultimately is guided by how much do we think we're going to spend on this versus how much could we make. A bittle game makes sense for as long as you not to say that the team doesn't have a tremendous impact on the games that you make but like as a creative director Corey is doing that at Santa Monica studio he's been there since God of War two which he Directed.
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