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How to Render a LoloMo on a Mobile Device
I was always under the assumption that you guys request all the data upfront. How do you, how was that a challenge? Because I thought you already had all that data. So in the LoloMo, we try to get as much data as we need just to render the Lolo Mo. You have to balance making a limited number of requests, and then you have to balance how much data you need per request.