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How to Be a Successful Game Maker
We test the games in Belgium with players from previous seasons or friends and family. That's something we do quite extensively because it shows the weak points. The idea was, or the fun part is that I would make him start drinking cocktails and then say, guys, watch out because we have a new assignment tomorrow. We didn't do it with drunk people in Belgium. We tested the mini games because they have to be playable. But of course the editorial team gets to decide,. They do the casting and they present us with roughly 60, maybe even more possible potential picks. You have to think about what the mole could be doing. All of that needs to be done before leaving.