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Conspiracy, Corporations, and Coffee Breaks: Triangle Agency RPG with Sean Ireland

Mage: The Podcast

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How to Design an Anomaly

We recommend that you focus on four or five key aspects of how it's formed, how it's motivated, and how it operates in your world to give your agents and the investigation, shape and substance. The first thing is its focus. What is the thought or idea or circumstance that invited this anomaly and sort of has given it power? Is it the bitterness engendered by a thousand negative reviews about your copper? Or is it the pang of longing when you don't know whether your loved one has received your scarf and they're out in the cold wilderness? From there, we also asked people to choose an impulse, which is the way that it acts on that focus. And finally,

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