Building the Open Metaverse cover image

Pioneering real time tools with Andre Gauthier

Building the Open Metaverse

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Autodesk's Full Body Description

The Montreal studio was put in place under Autodesk's governance mark. The idea of it is actually solving as we move those things with IK and something, how the solver reacts and move the character. Solvers weren't compatible and then people would move data from one to the other and they weren't doing the right thing. You spent 10 years at Unity, so you just left to do other things but have a few questions for you.

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