Bastionland Podcast - Tabletop Roleplaying Game Design cover image

Quintin Smith's Rule of Three

Bastionland Podcast - Tabletop Roleplaying Game Design

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Exploring Unique Player Dynamics and Character Interactions in Board Games and RPGs

The chapter delves into asymmetrical gameplay and character dynamics in board games and RPGs, focusing on how players interact based on defined abilities and species. It discusses the intrigue of radical asymmetry in tabletop roleplaying games and highlights examples from games like Twilight Imperium and Mothership.

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