
Judas, Writing and Narrative in Games with Bioshock Creator Ken Levine
The AIAS Game Maker's Notebook
Risk Tolerance and Value of Innovation in Game Development
This chapter discusses the importance of staying relevant in the game industry, the value of innovation, and the risk tolerance required for long development cycles. It also explores Take Two's approach to building new IPs and leveraging old ones, using GTA 3 as an example of an innovative game that changed the structure of AAA games.
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