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133. Zelda and When Players Over-Think Puzzles

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The Problem With Accessibility in Games

"I would like accessibility menus to eventually just be part of the menu and have it be customization," he said. "We've got better with that on lots of levels like individually, so like difficulty, I think it's better at explaining that now than it was" He added: "There's a very people are very cautious about their words and about the way they communicate about this stuff"

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