
#309 – John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets
Lex Fridman Podcast
Nostalgic Beginnings: A Journey Through Early Programming
This chapter reflects on the speaker's early experiences with programming on machines like the TRS-80 and Apple 2, highlighting their passion for coding and game development. It discusses the historical context of programming techniques, including the controversial use of go-to statements and the challenges faced in early game design. The evolution of virtual reality and modern programming capabilities is explored, illustrating the shift from technical constraints to creative opportunities in game development.
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