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297 - How to Run a One Shot

Dungeon Master of None

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Tips for Running a One-shot Game

In this chapter, the hosts discuss various tips for running or planning a one-shot game. They emphasize the importance of keeping things moving and suggest setting a strict time limit for turns in combat. They also mention the need to keep the energy up and put a limit on planning time to ensure the game gets finished in the allotted time.

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