There's a very clear, and I don't know how they square this with something that's supposed to be endlessly playable, but there is a goal. Like you are small and you need to get big. And there are like very clear narrative hooks that are pulling you towards being able to re-enlarge yourself. It makes the all of the survival stuff feel a lot more consequential because you are directed. You can only have four people playing at one time. Four is the maximum that you can have playing in a world at a given time. The higher you put the setting, the less spidery the spiders appear. So if you have issues with spiders, it's totally not a problem
This week, we're playing Obsidian's miniaturized survival sim Grounded, and mostly talking about stripping Rick Moranis of his science license. Also, ROCK AND STONE! By which we mean: We're also talking about Deep Rock Galactic, now that we've all actually played it!
Also discussed: Binding of Isaac, RogueJack, Mars First Logistics, Near Dark, Q: The Winged Serpent
Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!