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What Could Have Saved Sega?
The N64 was based on SGI's architecture. You needed an expensive SGI workstation to create the amazing graphics games. It was actually Tom Kalinsky, the CEO of Sega America, who wanted to do the partnership with SGI. He saw the potential in the cutting edge chips. And when Kalinsky pressed them and said, why it's a no brainer, they said, the chip is too big.