The definition of what good is has changed when it comes to competitive titles. Good isn't even hundred and twenty frames a second, because you get a competitive advantage as you get the higher frame rates. So there's different parts of the conversation. It's eanother single player titles where it's a little different, but there's still advantages to it. But in the competitive space, that bar just keeps going up. I mean, there's there's three hundred and twenty hurt displays that are going to be coming out....