
69: Building a Better Bridge with Ben Wilson
Eggplant: The Secret Lives of Games
00:00
Dug Ordering Missions
Dug ordering sounds like a very difficult design challenge as well, right? Like haing out what the order of the missions are. In scott and the german variant, you can bid up to a certain number, i think it's 23, for reasons. You're signalling that you're not going owin a single trick. So your goal, t that number 23, is to not win a single trick. But if you play something like doda over star craft, i think the co operative aspect isn't so much an issue in this game. Unless you get to speed running versions of it, or wash speed running of the crew - which doesn't really fit with Dug at
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