
301. Duolingo, Tinder, DraftKings: How Top Apps Have Been Gamified
Deconstructor of Fun
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Advancements in Language Learning and Social Media Dynamics
This chapter delves into the latest innovations in the Duolingo app, focusing on interactive features that boost user engagement and improve speaking skills through gamification. It also analyzes Be Real's evolution post-acquisition by Voodoo, exploring its attempts to balance authenticity with new user engagement strategies. The discussion emphasizes the monetization strategies of both apps, including subscription models that enhance cooperative learning and social interaction.
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