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Call of Cthulhu: Shadow of the Crystal Palace

Critical Role

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Are You Running or Stopping?

You are currently finding yourself behind the glass in this weird Alice in Wonderland twisted version of the Crystal Palace. When the darkness hits, just the very reality that you are stuck in twists and vanishes into some other strange, Byzantine universe. You can't speak, but at the very least, she seems like she's cheering you on towards the exit. The lantern went with her. Oh, my God! The light of the shadow and died. What are you going to do? Are you stopping or are you running? Go! We go! For the exits? Or do we just run through window? The royal apartments. Disadvantage. It's a disadvantage. Stell on disadvantage.

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