Eggplant: The Secret Lives of Games cover image

40: The Physics of Uncertainly with Andrea Roberts (Roundguard)

Eggplant: The Secret Lives of Games

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The Uncertainty of Life in Roguelike

I think definitely early on it was clear that health was the metaphor that we were using for like what would be balls in peggle and so we knew that you should have a limited number of shots. The enemies on the other hand are very predictable they for the most part don't move or when they do move they're on very set like understandable known paths. I really like how that is such a close reflection of a classic rogue like it also  it gives you a lot of reason to engage with the rush of the level.

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