
15: GDC Special - Derek Yu and Slay the Spire
Eggplant: The Secret Lives of Games
00:00
How to Build a Red Character
When we first started off, it was a very obvious optimal build. We had too many of those cards and you could always tell if you're leaning one way or the other. And so that became a problem where you were always trying to go for a build or force a build as we called it. But there's actually some archetypes that happen more often than other arche types. So this kind of synergy is definitely fun. I think an open ended design where something that happens commonly becomes a trigger for something minor or major is like a good way to promote creativity.
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