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How Illuvium Will Outplay P2E | Kieran Warwick

Empire

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Building a Tripla Game With Less Than 50 People

We met in november. You just had a white paper, and then i look at this in a year's time,. We have experts that have done this before. They've been working in triple studios for the last 15, 20 years. And they simply have had enough of that old model where the centralized entity owns everything. For us, it was about actualizing what we were we were saying we were going to do. That meant rapid team expansion. Now, lik, we, we are a fully fledged studio. But yes, that's u.

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