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3 Brothers Try Indie Game Development | Daytime Devs

Tech Over Tea

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Designing Objects in an Indie Game

Exploring the challenges of aligning objects with cylindrical shapes in game design, particularly focusing on barn structures and concrete pipes. The chapter touches on creating clouds and adjusting designs for various worlds, discussing issues like real-time shadow rendering and skybox versus sky sphere challenges. Additionally, the struggles with motion sickness, color choices for the skybox, and achieving high scores in a game are highlighted.

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