
Chris Zukowski: How To Make Your First Game Blow Up On Steam (With No Following) - Ep. #045
The Thomas Brush Show
00:00
The Essence of Game Marketing: Recognizing True Potential
This chapter explores the key qualities that make a game both appealing and marketable, stressing the need for games to resonate with players. It contrasts the roles of marketers and creators, advocating for effective marketing only for those games that demonstrate inherent potential.
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